Brawlhalla Cancelled Europe/Amsterdam

Test Tournament - Oct 25, 2026 11:35 PM

Current Winner's Prize
€0.00
Entry Fee
€10.00
Confirmed Slots
0 / 8

Estimated prize until entries close. Final prize amounts may be adjusted if the tournament starts below capacity. Prizes are set and administered by PlayerSaloons.

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ABOUT THIS TOURNAMENT

Compete in Brawlhalla tournaments hosted by PlayerSaloons.


Players compete through a structured tournament bracket under the platform, match format, stock settings, timer, map rules, gadget settings and other competition conditions stated in the tournament listing.


Brawlhalla supports cross-platform competition, so eligible players on supported console, PC and mobile platforms may compete together where cross-play is available and enabled.


Winners advance through the tournament bracket until the final match determines the tournament champion.


Players must be ready at the scheduled or system-assigned match time, connect with their opponent using the required platform or in-game details, complete their match and report the result through PlayerSaloons.


If the tournament is not fully joined, PlayerSaloons may continue with the available eligible players, assign BYEs, adjust the bracket where necessary and recalculate the final prize according to the actual number of participants.


The tournament listing will display the applicable platform group, match format, participation requirements, player limit and prize.

Format
single_elimination
1st Prize
€0.00
Platform
PC
Win Points
+15 pts
Frequency
Daily

TOURNAMENT RULES

1. ELIGIBILITY


• Players must be at least 18 years old to participate in reward-based PlayerSaloons competitions.

• Players must have a valid PlayerSaloons account.

• Players must have a valid Brawlhalla game account in good standing.

• Players must have legitimate access to Brawlhalla on the platform used for the tournament.

• Players must comply with the applicable Brawlhalla and platform terms of service.

• PlayerSaloons may require identity verification.


2. SUPPORTED PLATFORMS


• Brawlhalla tournaments may support compatible console, PC and mobile platforms as stated in the tournament listing.

• Cross-platform play must be enabled where players use different supported platforms.

• Players are responsible for joining a tournament compatible with their platform.

• The platform or cross-platform group displayed in the tournament listing applies to that tournament.


3. REGISTRATION AND PARTICIPATION


• Players must register through PlayerSaloons and complete all required participation steps before joining the tournament.

• Participation may require PlayerSaloons website credits where stated in the tournament listing.

• PlayerSaloons website credits are used solely within the PlayerSaloons platform for eligible competitions and platform features, subject to applicable terms and policies.

• Participation requirements or website credits used for the tournament are non-refundable except where the tournament is cancelled by PlayerSaloons or otherwise stated.

• For team-based formats, teams must be registered with the required number of players stated in the tournament listing.


4. INSUFFICIENT PLAYER PARTICIPATION


• A tournament does not necessarily need to reach its maximum player capacity in order to proceed.

• If the required or maximum number of players does not join, PlayerSaloons may continue the tournament with the available eligible players.

• PlayerSaloons may assign BYEs, adjust pairings, reduce the effective bracket size or otherwise restructure the tournament where reasonably necessary.

• The final prize may be recalculated based on the actual number of eligible participants.

• The final prize may therefore differ from the amount originally displayed for a fully subscribed tournament.

• PlayerSaloons may adjust pairings, tournament structure and prize allocation where reasonably necessary to complete the event.


5. WITHDRAWAL


• Players may withdraw before the tournament officially begins.

• Withdrawal more than 31 minutes before the scheduled start time qualifies for a full refund.

• Withdrawal 30 minutes or less before the scheduled start time may attract a 10% fee, subject to the maximum cap determined by PlayerSaloons.


6. MATCH START


• Each match or round must be started and completed within the match time window stated in the tournament listing unless otherwise specified.

• Players must be ready to begin within 5 minutes of the scheduled or system-assigned match time.

• Failure to begin within the permitted grace period may result in an automatic forfeit.


7. HOW TO CONNECT AND PLAY


• Add or invite your opponent on the applicable platform where required.

• Launch Brawlhalla.

• Enter the approved game mode stated in the tournament listing.

• Invite or join your opponent and confirm both players or teams are ready.

• Confirm Legends, stances, maps, stock settings and other competition conditions before gameplay begins.

• Start the match only after all participants confirm readiness.


8. DEFAULT MATCH SETTINGS


Unless otherwise stated in the tournament listing, PlayerSaloons may use the following Brawlhalla competitive settings:


• Game Mode: Stock

• Lives: 3

• Match Time: 8 minutes

• Gadgets: Off

• Test Features: Off

• Tournament Map Striking: Enabled where applicable


• Matches may be played as Best-of-1, Best-of-3, Best-of-5 or another approved format stated in the tournament listing.

• Team damage and team configurations will follow the competition listing where team formats are used.

• Newly released Legends, maps, mechanics or other game content may be temporarily restricted from tournament play until approved by PlayerSaloons.


9. MAP SELECTION


• Maps must be selected using the method stated in the tournament listing.

• This may include map striking, veto, ban, pick, randomization or another approved selection method.

• Where tournament striking is used, players may remove maps from the available pool according to the published competition format.

• Players must confirm the selected map before meaningful gameplay begins.


10. LEGEND AND STANCE SELECTION


• Players must use permitted Legends and stances.

• Where required, players may be required to lock in their selected Legend and stance before map selection or match start.

• Players may only change Legends, stances or loadouts where permitted by the tournament listing or match format.


11. MATCH OBJECTIVE


• The objective is to eliminate the opposing player or team and win the match under the conditions stated in the tournament listing.

• A “game” refers to a single in-game contest.

• A “set” refers to a Best-of series between players or teams.

• A “match” refers to the official competitive result recorded for tournament progression.

• Where the tournament includes multiple games, rounds or sets, progression is determined by the official in-game results and scoring method stated in the listing.


12. FAIR PLAY


The following are prohibited:


• Cheats or hacks

• Scripts or macros

• Turbo controllers

• Cronus devices

• Zen devices

• Unauthorized software or third-party tools

• Exploiting bugs, glitches, map exploits or unintended game mechanics

• Manipulating match settings outside the permitted tournament setup

• Intentionally delaying gameplay

• Refusing to continue play

• Intentional disconnections

• Match manipulation or collusion

• False result reporting

• Account sharing

• Outside assistance or coaching during active gameplay unless expressly permitted

• Any conduct intended to gain an unfair competitive advantage


Violations may result in match forfeiture, disqualification, prize cancellation, suspension or account closure.


13. PAUSES AND TECHNICAL ISSUES


• Players may pause only for a genuine technical issue where the game mode supports pausing.

• Controller disconnects, hardware failures or major technical interruptions must be reported immediately.

• PlayerSaloons may pause, restart, replay or rule on a match based on the available evidence and circumstances.

• Excessive or unjustified pausing may result in penalties, match loss, forfeiture or administrative review.


14. LAG AND SETTINGS COMPLAINTS


• Players are responsible for checking connection quality, controller functionality, settings and tournament setup before meaningful gameplay begins.

• Complaints regarding lag, map selection, Legend selection, settings or technical issues will generally not be considered once meaningful gameplay has begun unless there is clear evidence of a major setup error.

• Players are strongly encouraged to use a stable wired/LAN internet connection.


15. DISCONNECTIONS


• If a disconnect occurs before meaningful gameplay begins, the match should normally be restarted.

• If a disconnect occurs during live gameplay, PlayerSaloons may require the match to be replayed, resumed where reasonably possible or ruled based on the available evidence.

• Players are expected to make reasonable efforts to resume or replay disconnected matches within 15 minutes.

• Repeated disconnections or conduct suggesting intentional interruption may result in forfeiture.

• Players are strongly encouraged to record gameplay footage in case dispute evidence is required.


16. RESULT REPORTING


• Results must be reported immediately after match completion.

• Results must be submitted through PlayerSaloons.

• Once one player reports a result, the opposing player has 5 minutes from that submission to:

 – confirm the reported result; or

 – submit a different result or dispute.


• If the opponent does not respond within 5 minutes, PlayerSaloons may treat the first submitted result as accepted.

• The non-responding player may receive an automatic loss.

• Players must remain available after their match to check whether their opponent has submitted a result.

• Both players or teams may be required to confirm the outcome.


17. RESULT EVIDENCE


Players should retain screenshots or video evidence showing:


• Final result

• Player usernames or IDs where possible

• Relevant match details

• Disconnect evidence where applicable

• Any evidence relevant to a dispute


18. TOURNAMENT BRACKET


• Tournament brackets may be single elimination, double elimination, round robin, ladder format, Best-of series or another published format stated in the tournament listing.

• BYEs may be assigned where necessary.

• Brackets may be generated randomly unless otherwise stated.

• Seeding may be used where applicable based on rankings, prior performance or competition format.

• Higher-seeded or designated players may receive map striking, lobby host or side-selection advantages where stated in the tournament listing.

• PlayerSaloons may adjust brackets where reasonably necessary because of no-shows, technical issues or insufficient participation.


19. AUTOMATIC PROGRESSION


• Once a result is confirmed, the winner should automatically advance to the next round.

• Players receiving a BYE automatically advance according to the generated bracket.

• If a result is disputed, the affected branch of the tournament may be paused until PlayerSaloons issues a ruling.

• Other unaffected matches may continue where possible.


20. DISPUTED RESULTS


• If players submit conflicting results, the match may be placed into Result Disputed status.

• Neither player should advance until the dispute is resolved.

• PlayerSaloons may request screenshots, video, game records, communications or other supporting evidence.

• PlayerSaloons may confirm or correct a result, order a replay, award a win, issue a forfeit, disqualify a player or take another appropriate action.

• PlayerSaloons administrators have final authority on competition rulings, subject to applicable law.


21. PRIZES


• Each tournament will display the expected prize offered by PlayerSaloons.

• The displayed prize may assume a particular number of registered participants.

• If fewer players participate than originally expected, PlayerSaloons reserves the right to recalculate and adjust the final prize according to the actual number of eligible participants and tournament structure.

• Prize distribution occurs only after the final result is confirmed.

• If the final is disputed, prize distribution will be suspended until the dispute is resolved.

• Approved prizes are processed within 7 business days, subject to result verification, fraud checks, identity verification where required, review and applicable compliance procedures.

• PlayerSaloons may withhold or reverse a prize where cheating, fraud, collusion, false reporting, payment issues or other rule violations are identified.


22. NO-SHOWS


• A player who fails to appear within the permitted grace period may automatically forfeit.

• PlayerSaloons may adjust the affected bracket where necessary.

• Remaining eligible players may advance according to the tournament rules and bracket structure.


23. CODE OF CONDUCT


• Players must treat opponents and PlayerSaloons staff with respect.

• Abusive language, harassment, threats or intimidation are prohibited.

• Players must compete honestly and in good faith.

• Players must comply with PlayerSaloons instructions and rulings.

• Violations may result in removal from the tournament or platform.


24. DISPUTE RESOLUTION


• Disputes should be raised as soon as possible after the relevant match.

• Supporting evidence should be provided wherever possible.

• Formal disputes must be submitted within 24 hours of match completion.

• PlayerSaloons administrators have final authority on competition rulings, subject to applicable law.


25. RULE MODIFICATIONS


• PlayerSaloons reserves the right to modify these rules where reasonably necessary.

• Updated rules will be published or communicated before enforcement where reasonably practicable.


26. LIABILITY


• PlayerSaloons is not responsible for Brawlhalla server problems, game errors, platform outages, internet failures or other technical issues outside PlayerSaloons’ reasonable control.

• PlayerSaloons may make reasonable tournament adjustments where such issues affect competition integrity.


27. CONTACT


• For questions, technical issues, disputes, account concerns or other tournament-related support, contact:


support@playersaloons.com


• Players should include their PlayerSaloons username, tournament or match ID, game title and any relevant screenshots or evidence when contacting support.

CHRONOLOGY

Registration Opens Oct 25, 2026 02:00 AM CEST
Registration Ends Oct 26, 2026 12:35 AM CET
Entries Lock Oct 26, 2026 12:35 AM CET
First Match Oct 26, 2026 12:35 AM CET
Estimated End Oct 26, 2026 12:59 AM CET

QUICK INFO

Minimum Participants 2
Maximum Teams 8 teams
Registered 0
Entry Fee €10.00
Result Timeout 5 min
Round DurationNo timer

Tournament Started Below Capacity

0 of 8 teams joined. An automatic BYE has been applied where needed. Final prizes have been adjusted in accordance with the tournament rules.